Archive | April, 2012

Issue #11

Issue #11 2012-04-26 Editor’s Note So, WWDC sold out in 2 hours. Videos again I guess. I think it sold out in 12 hours in 2011, 2 hours in 2012, so that means 2013 tickets will be on sale for 10 or 15 minutes? Headlines The ugly side of Kickstarter: the risks in backing game [...]

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Before naming your startup, read this.

Not useful for your app, but useful for your business, if you need a name.

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How to Build an App Empire: Can You Create The Next Instagram?

Lots of good information in here, including marketing tactics.

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Amazon introduces Send to Kindle for Mac

Cool, not sure how relevant, but cool.

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3 Insights You Can Learn About Your Freelance Business from Google Analytics

Useful if you have a web presence promoting your apps

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A Mid-Career Switch: From Massachusetts State Trooper to iOS Developer-To-The-Rescue

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The ugly side of Kickstarter: the risks in backing game dev campaigns are greater than you think

Raise $2M on Kickstarter. 2. Figure out how to make a game.

Issue #10

Editor’s Note Today’s episode is fairly light. Throw the “How to Market” bits into your offline reader of choice and start ticking off some items to promote your app. Headlines Misleading App Tops Charts, Highlights Apple’s Inattention To Details More tales of ripoff games and scam apps soaring up the charts with seemingly little recourse. [...]

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Tips to get your iOS game published

Getting help to get your Indie game out there.

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Apple wants to ease app development process for non programmers

We’ll see.