Some notes on how Mailbox was redesigned for iOS 7.
Looks like the start of an interesting retrospective series as an app developer.
With some thoughts on mobile and getting users using your app as quickly as possible.
Florian suggests that apps provide very little value to consumers and as such are very hard to monetize.
Marco Arment’s take on David Smith’s most recent podcast and how paid-up-front apps are not how to have a sustainable business.
Joe provides a counterpoint to Marco’s article that “works for me” doesn’t mean “works for everyone”. He draws on his own experience with an app targeted to the prosumer and pro market.
An article by Kevin Hoctor (MoneyWell) that uses IAP with good success. He points out that figuring out where to put that paywall is a tough decision.
Pages, PDF and now In Markdown, on Github.
An open source multiplayer iOS game.
David Smith interviews his wife Lauren about App Store pricing as a “typical App Store” customer and someone who knows the business behind an indie app company.